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Abstract
This service aims to conduct training on the use of the educational game Mosasa (Giant Science Monopoly) as an alternative learning medium for environmental pollution at SMPN 31 North Bengkulu. This service involved 70 class VII students at SMPN 31 North Bengkulu. Service is carried out using the Technical Assistance Model method in the form of training activities and mentoring activities. Training activities are carried out by delivering material about environmental pollution that occurs in the surrounding environment as well as providing information about the rules and how to use the mosasa educational game. Meanwhile, mentoring activities are carried out after carrying out the previous activities, namely by practicing the educational game Mosasa to increase students' interest and motivation to learn. The result of this service activity is that students can utilize the mosasa educational game as an innovative learning medium to increase motivation and interest in learning for class VII students at SMPN 31 North Bengkulu.
Keywords: Educational games, mosasa, learning media, environmental pollution
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Copyright (c) 2025 Mellyta Mellyta Uliyandari, Sutarno Sutarno, Nirwana Nirwana

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