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References
- Adams & Rollings, (2007), Online Games, Chapter 21, 670-674.
- Anonim, (2011), Indonesia Pusatnya Pecandu Game Online Terbesar Di Dunia,
- http://Indonesia/Pusatnya/Pecandu/Game/Online/Terbesar/Dunia_Kaskus.
- Html, Diunduh pada tanggal 20 Novemver 2017.
- Anonim, (2016), Game Online Meradang Di Kalangan Pelajar, http://Game/
- online/meradang/di/kalangan/pelajar-Harian/rakyat/bengkulu, Diunduh pada
- tanggal 20 November 2017.
- Deviadri, M., (2012), Dampak Game Online Bagi Perilaku Siswa Sekolah Dasar
- Kelurahan Gunung Pangilun Kecamatan Padang Utara, Jurnal STKIP PGRI
- SumBar1(3).
- Fad, A., (2014), Kumpulan Permainan Anak Tradisional Indonesia, Jakarta: Cerdas
- Interaktif.
- Freeman, C. B., (2008), Internet Gaming Addition, The Jounal For Nurse
- Practitinioners, 42-47.
- Kominfo, (2014), Pengguna Internet Nomor Enam Dunia http://Kementerian/
- Komunikasi/dan/Informatika. Html, Diunduh pada tanggal 20 Novemver
- Munajjid, S. M., (2016), Bahaya Game, Solo : PT. Aqwan Media Profetika.
- Sumaryadi, (2007), Waspadai Kecanduan Internet, http://adisumaryadi.com, Diunduh
- pada tanggal 20 Novemver 2017.
- Ulfa, M., (2017), Pengaruh Kecanduan Game Online Terhadap Perilaku Remaja Di
- Mabes Game Center Jalan HR. Subrantas Kecamatan Tampan Pekanbaru,
- JOM FISIP Vol 4 No 1, 1-13.
References
Adams & Rollings, (2007), Online Games, Chapter 21, 670-674.
Anonim, (2011), Indonesia Pusatnya Pecandu Game Online Terbesar Di Dunia,
http://Indonesia/Pusatnya/Pecandu/Game/Online/Terbesar/Dunia_Kaskus.
Html, Diunduh pada tanggal 20 Novemver 2017.
Anonim, (2016), Game Online Meradang Di Kalangan Pelajar, http://Game/
online/meradang/di/kalangan/pelajar-Harian/rakyat/bengkulu, Diunduh pada
tanggal 20 November 2017.
Deviadri, M., (2012), Dampak Game Online Bagi Perilaku Siswa Sekolah Dasar
Kelurahan Gunung Pangilun Kecamatan Padang Utara, Jurnal STKIP PGRI
SumBar1(3).
Fad, A., (2014), Kumpulan Permainan Anak Tradisional Indonesia, Jakarta: Cerdas
Interaktif.
Freeman, C. B., (2008), Internet Gaming Addition, The Jounal For Nurse
Practitinioners, 42-47.
Kominfo, (2014), Pengguna Internet Nomor Enam Dunia http://Kementerian/
Komunikasi/dan/Informatika. Html, Diunduh pada tanggal 20 Novemver
Munajjid, S. M., (2016), Bahaya Game, Solo : PT. Aqwan Media Profetika.
Sumaryadi, (2007), Waspadai Kecanduan Internet, http://adisumaryadi.com, Diunduh
pada tanggal 20 Novemver 2017.
Ulfa, M., (2017), Pengaruh Kecanduan Game Online Terhadap Perilaku Remaja Di
Mabes Game Center Jalan HR. Subrantas Kecamatan Tampan Pekanbaru,
JOM FISIP Vol 4 No 1, 1-13.