Main Article Content
Abstract
This study to develop referee Smart Card learning media as a means of learning basketball referee signals for extracurricular participants at the high school, vocational high school, and madrasah Aliyah levels. This research uses the Research and Development (R&D) method by adapting the Borg and Gall development model which consists of ten steps, namely (1) Initial information gathering, (2) Planning, (3) Initial Product manufacturing, (4) Expert validation, (5) Initial product revision, (6) Small scale trial, (7) Small scale product revision (8) Large scale trial (9) Final product (10) Mass production. The result of material and media expert validation showed that the product obtained an average assessment of 89,5% with Very Good criteria. Small scale trials were carried out Senior High School 1 Nalumsari and obtained an average score of 85,4% in the Good category. The large scale trial was conducted at Senior High School 1 Pecangaan, Vocational High School 3 Jepara , and Madrasah Aliyah 1 Jepara with the average assessment results of 96%, 91%, and 90% respectively, so that the total overall average reached 92% with the Very good category. Based on these results, it can be concluded that the Referee Smart Card media is feasible and effective to use as a medium for learning basketball referee signals in extracurricular activities. This media is expected to be able to improve participants’ understanding visually, practically, and interactively.
Keywords
Article Details
Copyright (c) 2025 Ayu Wulandari

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Authors who publish in this journal agree with the following terms:- Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution-ShareAlike 4.0 (CC BY-SA) that allows others to share the work with an acknowledgement of the work's authorship and initial publication in this journal.
- Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgement of its initial publication in this journal.
- Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See The Effect of Open Access).
- This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
References
- D’angelo, T., Bunch, J. C., & Thoron, A. C. (2018). Instructional Design Using The Dick & Carey Systems Approach. Edis, 2018(2), 1–5. Https://Doi.Org/10.32473/Edis-Wc294-2018
- Disiplin, M., & Sportivitas, D. A. N. (2024). Bola Basket Sebagai Media Pendidikan Karakter : 5(3), 5497–5502.
- Fiba Rule 2021s. (N.D.).
- Heinich, R., Molenda, M., Russell, J. D., & Smaldino, S. E. (2005). Instructional Media And Technologies For Learning. Pearson Education.
- Kanellopoulou, C., & Kermanidis, K. L. (2019). Education Sciences The Dual-Coding And Multimedia Learning Theories : Film Subtitles As A Vocabulary Teaching Tool.
- Kuswanto, H. (2016). Perwasitan Bola Basket. Depublish.
- Li, W., Yu, J., Zhang, Z., & Liu, X. (2022). Dual Coding Or Cognitive Load ? Exploring The Effect Of Multimodal Input On English As A Foreign Language Learners ’ Vocabulary Learning. 13(March), 1–11. Https://Doi.Org/10.3389/Fpsyg.2022.834706
- Mahlianurrahman, I. W. L. (2020). Mahlianurrahman, I Wayan Lasmawan Attadib Journal Of Elementary Education, Vol. 4 (1), Juni 2020. 4(1), 1–13.
- Mayer, R. E. (2009). Multimedia Learning (2nd Ed.). Cambridge University Press.
- Meikahani, R., & Suherman, W. S. (2022). Pengembangan Media Pembelajaran Pengenalan Sinyal Wasit Bagi Peserta Kegiatan Ekstrakurikuler Bola Basket Sekolah Menengah Pertama. Jurnal Pedagogi Olahraga Dan Kesehatan, 3(1), 12–24. Https://Doi.Org/10.21831/Jpok.V3i1.18007
- Mulyono, A. (2013). Pengembangan Model Kontekstual Pendidikan Bola Basket Berbasis Character Building (Pembangunan Karakter) Aris Mulyono. Jurnal Penelitian Pendidikan, 30, 2013.
- Mumtahabah, N. (2018). Penggunaan Media Dalam Pembelajaran. Al Hikmah Jurnal Studi Keislaman, Volume 4, Nomor 1, Maret 2018, 4(1), 2–14.
- Ngwenya, B., & Rakesh, K. S. S. (2023). … Global View On Doctoral Study Contribution To Knowledge: The Originality, Innovation, Creativity And The Risk Implications. Researchgate.Net, July. Https://Www.Researchgate.Net/Profile/Kss-Rakesh/Publication/372221147_
- Nurrita, T. (2018). Pengembangan Media Pembelajaran Untuk Meningkatkan Hasil Belajar Siswa. Misykat: Jurnal Ilmu-Ilmu Al-Quran, Hadist, Syari’ah Dan Tarbiyah, 3(1), 171. Https://Doi.Org/10.33511/Misykat.V3n1.171
- Officiating, I. (N.D.). Fiba Referees Manual.
- Oktaviani, R. T. (2019). Pemanfaatan Video Sebagai Media Pembelajaran Dalam Pendidikan Dan Pelatihan ( Diklat ). Madika: Media Informasi Dan Komunikasi Diklat Kepustakawanan, 5(1), 91–94. Https://Ejournal.Perpusnas.Go.Id/Md/Article/View/728
- Pambudi, D. K., & Suharjana, S. (2018). Pengembangan Video Pembelajaran Sinyal-Sinyal Wasit Bola Basket Untuk Guru Penjasorkes Sekolah Menengah Atas. Jurnal Keolahragaan, 6(1), 48–59. Https://Doi.Org/10.21831/Jk.V6i1.11880
- Prakasa, F. R., Ma’mun, A., & Budiana, D. (2019). Program Pelatihan Wasit Bola Basket Tingkat Pemula: Sebuah Studi Eksperimen. Jurnal Penelitian Pendidikan, 19(2), 190–200. Https://Doi.Org/10.17509/Jpp.V19i2.19762
- Purnawan, P., & Hidayati, D. (2021). Pelatihan Dan Penerapan E-Learning Dan M-Learning Di Smk Muhammadiyah Minggir Sleman. Surya Abdimas, 5(1), 41–46. Https://Doi.Org/10.37729/Abdimas.Vi.866
- Rekreasi, K. D. A. N. (2020). Gelanggang Pendidikan Jasmani Indonesia Evektivitas Pembelajaran Sport Massase Berbasis Multimedia Interaktif Untuk. 4(1), 36–44.
- Romana, F., Masykuri, M., & Susilowati, E. (2024). Systematic Review : Barcode Link Modules For Interactive Science And Math Learning In Indonesian High Schools. 2–7.
- Salehudin, M., Nurbayani, E., & Toba, R. (2020). User Experience (Ux) Of Multimedia; Program Of Auto Play Media Studio For Teacher Professional Education (Ppg). Abjadia, 5(2), 111–121. Https://Doi.Org/10.18860/Abj.V5i2.8722
- Saputri, T. (2021). Analisis Pemahaman Kebutuhan Gizi Cabang Olahrga Bola Basket Pada Atlet Ukm Bola Basket Uny Putra . Pharmacognosy Magazine, 75(17), 399–405.
- Social, P., Melalui, C., & Bola, E. (2024). Mohamad Taufik, 2024 Pengembangan Social Capital Melalui Ekstracurricular Bola Basket Universitas Pendidikan Indonesia | Repository.Upi.Edu | Perpustakaan.Upi.Edu.
- Studi, P., Teknik, P., Universitas, F., & Maret, S. (2006). Tinjauan Prinsip-Prinsip Ergonomi Dalam Perbaikan Sarana Pembelajaran Di Prodi Pendidikan Teknik Mesin Uns. 5(1), 87–92.
- Sudjana, N., & Rivai, A. (2013). Media Pengajaran. Sinar Baru Algensindo.
- Suhenda, D., Fuad, F., Sekti, P. H., Syaefudin, D., & Sukmawati, N. (2024). Educatus : Jurnal Pendidikan Pengembangan Media Pembelajaran. 2(3), 16–23.
- Sumarsono, A., & Anisa, A. (2019). Audio Visual Media As An Effective Solution For Learning Movement Techniques. Jurnal Pendidikan Jasmani Dan Olahraga, 4(1), 103–110. Https://Doi.Org/10.17509/Jpjo.V4i1.12298
- Șuteu, C. (2022). The Assessment Of Originality In Academic Research. Studia Universitatis Babeş-Bolyai Musica, 67(1), 165–173. Https://Doi.Org/10.24193/Subbmusica.2022.1.11
- Titin, T., Yuniarti, A., Shalihat, A. P., Amanda, D., Ramadhini, I. L., & Virnanda, V. (2023). Memahami Media Untuk Efektifitas Pembelajaran. Jutech : Journal Education And Technology, 4(2), 111–123. Https://Doi.Org/10.31932/Jutech.V4i2.2907
- Udiana, W. S., & Iyakrus, D. (2023). Pengembangan Media Pembelajaran Pjok Berbasis Web Di Kelas Iv Sd. Jurnal Pendidikan Jasmani Indonesia, 19(2), 17–28.
- Varmada, A. D., & Rachman, A. (2016). Pemanfaatan Media Audio Visual Terhadap Pemahaman Peraturan Perwasitan Bola Basket Pemanfaatan Media Audio Visual Terhadap Pemahaman Peraturan Perwasitan Bola Basket ( Studi Pada Wasit Bola Basket Universitas Negeri Surabaya ) Afrin Derisma Varmada Abstra. Jurnal Pendidikan Olahraga Dan Kesehatan, 04(02), 441–446.
References
D’angelo, T., Bunch, J. C., & Thoron, A. C. (2018). Instructional Design Using The Dick & Carey Systems Approach. Edis, 2018(2), 1–5. Https://Doi.Org/10.32473/Edis-Wc294-2018
Disiplin, M., & Sportivitas, D. A. N. (2024). Bola Basket Sebagai Media Pendidikan Karakter : 5(3), 5497–5502.
Fiba Rule 2021s. (N.D.).
Heinich, R., Molenda, M., Russell, J. D., & Smaldino, S. E. (2005). Instructional Media And Technologies For Learning. Pearson Education.
Kanellopoulou, C., & Kermanidis, K. L. (2019). Education Sciences The Dual-Coding And Multimedia Learning Theories : Film Subtitles As A Vocabulary Teaching Tool.
Kuswanto, H. (2016). Perwasitan Bola Basket. Depublish.
Li, W., Yu, J., Zhang, Z., & Liu, X. (2022). Dual Coding Or Cognitive Load ? Exploring The Effect Of Multimodal Input On English As A Foreign Language Learners ’ Vocabulary Learning. 13(March), 1–11. Https://Doi.Org/10.3389/Fpsyg.2022.834706
Mahlianurrahman, I. W. L. (2020). Mahlianurrahman, I Wayan Lasmawan Attadib Journal Of Elementary Education, Vol. 4 (1), Juni 2020. 4(1), 1–13.
Mayer, R. E. (2009). Multimedia Learning (2nd Ed.). Cambridge University Press.
Meikahani, R., & Suherman, W. S. (2022). Pengembangan Media Pembelajaran Pengenalan Sinyal Wasit Bagi Peserta Kegiatan Ekstrakurikuler Bola Basket Sekolah Menengah Pertama. Jurnal Pedagogi Olahraga Dan Kesehatan, 3(1), 12–24. Https://Doi.Org/10.21831/Jpok.V3i1.18007
Mulyono, A. (2013). Pengembangan Model Kontekstual Pendidikan Bola Basket Berbasis Character Building (Pembangunan Karakter) Aris Mulyono. Jurnal Penelitian Pendidikan, 30, 2013.
Mumtahabah, N. (2018). Penggunaan Media Dalam Pembelajaran. Al Hikmah Jurnal Studi Keislaman, Volume 4, Nomor 1, Maret 2018, 4(1), 2–14.
Ngwenya, B., & Rakesh, K. S. S. (2023). … Global View On Doctoral Study Contribution To Knowledge: The Originality, Innovation, Creativity And The Risk Implications. Researchgate.Net, July. Https://Www.Researchgate.Net/Profile/Kss-Rakesh/Publication/372221147_
Nurrita, T. (2018). Pengembangan Media Pembelajaran Untuk Meningkatkan Hasil Belajar Siswa. Misykat: Jurnal Ilmu-Ilmu Al-Quran, Hadist, Syari’ah Dan Tarbiyah, 3(1), 171. Https://Doi.Org/10.33511/Misykat.V3n1.171
Officiating, I. (N.D.). Fiba Referees Manual.
Oktaviani, R. T. (2019). Pemanfaatan Video Sebagai Media Pembelajaran Dalam Pendidikan Dan Pelatihan ( Diklat ). Madika: Media Informasi Dan Komunikasi Diklat Kepustakawanan, 5(1), 91–94. Https://Ejournal.Perpusnas.Go.Id/Md/Article/View/728
Pambudi, D. K., & Suharjana, S. (2018). Pengembangan Video Pembelajaran Sinyal-Sinyal Wasit Bola Basket Untuk Guru Penjasorkes Sekolah Menengah Atas. Jurnal Keolahragaan, 6(1), 48–59. Https://Doi.Org/10.21831/Jk.V6i1.11880
Prakasa, F. R., Ma’mun, A., & Budiana, D. (2019). Program Pelatihan Wasit Bola Basket Tingkat Pemula: Sebuah Studi Eksperimen. Jurnal Penelitian Pendidikan, 19(2), 190–200. Https://Doi.Org/10.17509/Jpp.V19i2.19762
Purnawan, P., & Hidayati, D. (2021). Pelatihan Dan Penerapan E-Learning Dan M-Learning Di Smk Muhammadiyah Minggir Sleman. Surya Abdimas, 5(1), 41–46. Https://Doi.Org/10.37729/Abdimas.Vi.866
Rekreasi, K. D. A. N. (2020). Gelanggang Pendidikan Jasmani Indonesia Evektivitas Pembelajaran Sport Massase Berbasis Multimedia Interaktif Untuk. 4(1), 36–44.
Romana, F., Masykuri, M., & Susilowati, E. (2024). Systematic Review : Barcode Link Modules For Interactive Science And Math Learning In Indonesian High Schools. 2–7.
Salehudin, M., Nurbayani, E., & Toba, R. (2020). User Experience (Ux) Of Multimedia; Program Of Auto Play Media Studio For Teacher Professional Education (Ppg). Abjadia, 5(2), 111–121. Https://Doi.Org/10.18860/Abj.V5i2.8722
Saputri, T. (2021). Analisis Pemahaman Kebutuhan Gizi Cabang Olahrga Bola Basket Pada Atlet Ukm Bola Basket Uny Putra . Pharmacognosy Magazine, 75(17), 399–405.
Social, P., Melalui, C., & Bola, E. (2024). Mohamad Taufik, 2024 Pengembangan Social Capital Melalui Ekstracurricular Bola Basket Universitas Pendidikan Indonesia | Repository.Upi.Edu | Perpustakaan.Upi.Edu.
Studi, P., Teknik, P., Universitas, F., & Maret, S. (2006). Tinjauan Prinsip-Prinsip Ergonomi Dalam Perbaikan Sarana Pembelajaran Di Prodi Pendidikan Teknik Mesin Uns. 5(1), 87–92.
Sudjana, N., & Rivai, A. (2013). Media Pengajaran. Sinar Baru Algensindo.
Suhenda, D., Fuad, F., Sekti, P. H., Syaefudin, D., & Sukmawati, N. (2024). Educatus : Jurnal Pendidikan Pengembangan Media Pembelajaran. 2(3), 16–23.
Sumarsono, A., & Anisa, A. (2019). Audio Visual Media As An Effective Solution For Learning Movement Techniques. Jurnal Pendidikan Jasmani Dan Olahraga, 4(1), 103–110. Https://Doi.Org/10.17509/Jpjo.V4i1.12298
Șuteu, C. (2022). The Assessment Of Originality In Academic Research. Studia Universitatis Babeş-Bolyai Musica, 67(1), 165–173. Https://Doi.Org/10.24193/Subbmusica.2022.1.11
Titin, T., Yuniarti, A., Shalihat, A. P., Amanda, D., Ramadhini, I. L., & Virnanda, V. (2023). Memahami Media Untuk Efektifitas Pembelajaran. Jutech : Journal Education And Technology, 4(2), 111–123. Https://Doi.Org/10.31932/Jutech.V4i2.2907
Udiana, W. S., & Iyakrus, D. (2023). Pengembangan Media Pembelajaran Pjok Berbasis Web Di Kelas Iv Sd. Jurnal Pendidikan Jasmani Indonesia, 19(2), 17–28.
Varmada, A. D., & Rachman, A. (2016). Pemanfaatan Media Audio Visual Terhadap Pemahaman Peraturan Perwasitan Bola Basket Pemanfaatan Media Audio Visual Terhadap Pemahaman Peraturan Perwasitan Bola Basket ( Studi Pada Wasit Bola Basket Universitas Negeri Surabaya ) Afrin Derisma Varmada Abstra. Jurnal Pendidikan Olahraga Dan Kesehatan, 04(02), 441–446.