Main Article Content
Abstract
This research attempted to investigate the effectiveness of using Wordwall.net media to improve junior high school students' vocabulary mastery. This research carried out classroom action research (CAR). Thirty students of class VIII.E at SMPN 7 Kota Bengkulu in the academic year of 2022/2023 were the research subjects. The instruments used were vocabulary test, observation checklist, and note. The results showed the improvement in students' vocabulary test that was proven in the percentage of students who passed the Minimum Mastery Criterion (KKM) from the pre-cycle to cycle 2. The improvement of classroom situations during the teaching-learning process also occurred in terms of students' attention, activeness, and confidence in learning English. Thus, wordwall.net is a potential medium to teach English vocabulary.
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References
- Alizadeh, I. (2016). Vocabulary teaching techniques: A review of common practices. International Journal of Research in English Education, 1(1), 22-30.
- Alpatikah, E. (2022). The effect of using wordwall.net on student’s vocabulary mastery. Universitas Islam Negeri Syarif Hidayatullah Jakarta.
- Alqahtani, A. M. (2019). The use of technology in English language teaching. Frontiers In Education Technology, 2(3), 168. https://doi.org/10.22158/fet.v2n3p168
- Asranida, W. O. L., & Melansari, N. (2019). The effect of using anagram game in improving students’ vocabulary mastery at the eleventh grade of SMA Negeri 4 Baubau. English Education Journal (E2J), 116-122. https://www.ejournal.lppmunidayan.ac. id/index.php/English
- Bahang, M. D., Bakri. R. A ., & Mentaruk, F. (2021). Improving students’ vocabulary mastery by using banana race game at the first grade of SMP Negeri Bangkelekkila. The Educational Review, USA, 5(3), 46-51. http://dx.doi.org/10.26855/er.2021.03.003
- Çil, E. (2021). The effect of using wordwall.net in increasing vocabulary knowledge of 5th grade EFL students. Language Education & Technology (LET Journal), 1(1), 21–28.
- Derakhshan, A., & Khatir, E. D. (2015). The effects of using games on English vocabulary learning. J. Appl. Linguist. Lang, 2(3), 39–47.
- Dhillon, B. P. S., Herman, H., & Syafryadin, S. (2020). The effect of skimming method to improve students' ability in reading comprehension on narrative text. Linguists : Journal of Linguistics and Language Teaching, 6(1), 77. https://doi.org/10.29300/ling.v6i1.2991
- Faradila, N., Yunita, W., & Syahrial. (2022). The differences of grammar teaching method used based on the teachers’ length of teaching experiences. TELL-US Journal, 8(3), 1-14. https://doi.org/10.22202/tus.2022.v8i3.5981
- Fatimah, S. (2020). Students’ vocabulary mastery through word wall at SMPN 44 Surabaya. JournEEL (Journal of English Education and Literature), 2(2), 22–33. https://doi.org/10.51836/journeel.v2i2.166
- Hidayati, N. R. (2016). The use of charade game to teach vocabulary (An experimental study of the seventh graders of MTs. Miftahul Khoirot Branjang in the academic year of 2014/2015). Journal of English Language Teaching, 5(1), 1-5. http://journal.unnes.ac.id/sju/index.php/elt
- Handriyantini, E. (2009). Permainan edukatif (educational games) berbasis komputer untuk siswa sekolah dasar. Sekolah Tinggi Informatika & Komputer Indonesia Malang.
- Hanny, E., Rosnija, E., & Supardi, I. (2019). Improving students vocabulary in descriptive text through word wall. Jurnal Pendidikan dan Pembelajaran Khatulistiwa, 8(7), 1-10. http://dx.doi.org/10.26418/jppk.v8i7.34268
- Kahar, N. H., & Baa, S. (2021, November 17th). Using word wall medium to improve students’ junior secondary school vocabulary mastery [Paper Presentation]. In International Conference on English Language Teaching. Proceedings of the 5th INACELT, (pp.109-115). INACELT. http://e-proceedings.iain-palangkaraya.ac.id/index.php/inacelt
- Kemmis, S., & McTaggart, R. (1988). The action research planner, 3rd. Victoria: Deakin University.
- Kusrini. E. (2012). Teaching vocabulary for junior high school students using snake and ladder game. Jurnal Aktif, 19(4), 1-9. https://jurnalnasional.ump.ac.id/index.php/aktif/article/view/186
- Magasvaran, V., Ukat, J., & Yunus, M. M. (2022). Boosting vocabulary mastery in primary school pupils by revolutionizing wordwall through C&K. International Journal of Academic Research in Progressive Education and Development, 11(1), 72–83. http://dx.doi.org/10.6007/IJARPED/v11-i1/11852
- Mulyani, A., & Haji, S. (2022). Penerapan problem based learning untuk meningkatkan hasil belajar siswa di SMAN 1 Kota Bengkulu. Triadik, 21(2), 77-85. https://doi.org/10.33369/triadik.v21i2.26969
- Richards, J. C. (2006). Communicative language teaching today. Cambridge University Press.
- Rosydiyah, A., Asari, S., & Maruf, N. (2022). The effectiveness of wordwall online games as technology based learning on grammar quality among junior high students. Budapest International Research and Critics Institute-Journal (BIRCI-Journal), 5(3), 27627-27633. https://doi.org/10.33258/birci.v5i3.6818
- Safura, S., & Helmanda, C. M. (2022). Using game in improving students’ vocabulary mastery. Jurnal Dedikasi Pendidikan,, 6(1), 75-84. http://jurnal.abulyatama.ac.id/dedikasi
- Sari, I. P., Asahra, E. E., & Yana. (2019). Improving students’ vocabulary mastery using English song. Project, 2(3), 410-415.
- Schmitt, N. (2000). Vocabulary in language teaching. Cambridge: Cambridge University Press.
- Sudiran, S., & Prasetiyowati, E. (2017). The implementation of media in teaching English for young learners (EYL). Celtic : A Journal of Culture, English Language Teaching, Literature and Linguistics, 1(1), 1–15. https://doi.org/10.22219/celtic.v1i1.4654
- Swari, N.K.T.A. (2023). Wordwall as a learning media to increase students' reading interest. Jurnal Pendidikan Bahasa Inggris Indonesia, 11(1), 21-29. DOI: 10.23887/jpbi.v11i1.1572
- Umar., Rahman, R. A., Mandarsari, P., Mawarwati., & Amir, S. (2023). Using word wall website as a strategy to improve students’ vocabulary mastery. Journal on Education, 5(3), 9654-9661. http://jonedu.org/index.php/joe
- Wang, S., & Vasquez, C. (2018). Web 2.0 and second language learning: What does the research tell us?. CALICO Journal, 29(3), 412-430. DOI:10.11139/cj.29.3.412-430
References
Alizadeh, I. (2016). Vocabulary teaching techniques: A review of common practices. International Journal of Research in English Education, 1(1), 22-30.
Alpatikah, E. (2022). The effect of using wordwall.net on student’s vocabulary mastery. Universitas Islam Negeri Syarif Hidayatullah Jakarta.
Alqahtani, A. M. (2019). The use of technology in English language teaching. Frontiers In Education Technology, 2(3), 168. https://doi.org/10.22158/fet.v2n3p168
Asranida, W. O. L., & Melansari, N. (2019). The effect of using anagram game in improving students’ vocabulary mastery at the eleventh grade of SMA Negeri 4 Baubau. English Education Journal (E2J), 116-122. https://www.ejournal.lppmunidayan.ac. id/index.php/English
Bahang, M. D., Bakri. R. A ., & Mentaruk, F. (2021). Improving students’ vocabulary mastery by using banana race game at the first grade of SMP Negeri Bangkelekkila. The Educational Review, USA, 5(3), 46-51. http://dx.doi.org/10.26855/er.2021.03.003
Çil, E. (2021). The effect of using wordwall.net in increasing vocabulary knowledge of 5th grade EFL students. Language Education & Technology (LET Journal), 1(1), 21–28.
Derakhshan, A., & Khatir, E. D. (2015). The effects of using games on English vocabulary learning. J. Appl. Linguist. Lang, 2(3), 39–47.
Dhillon, B. P. S., Herman, H., & Syafryadin, S. (2020). The effect of skimming method to improve students' ability in reading comprehension on narrative text. Linguists : Journal of Linguistics and Language Teaching, 6(1), 77. https://doi.org/10.29300/ling.v6i1.2991
Faradila, N., Yunita, W., & Syahrial. (2022). The differences of grammar teaching method used based on the teachers’ length of teaching experiences. TELL-US Journal, 8(3), 1-14. https://doi.org/10.22202/tus.2022.v8i3.5981
Fatimah, S. (2020). Students’ vocabulary mastery through word wall at SMPN 44 Surabaya. JournEEL (Journal of English Education and Literature), 2(2), 22–33. https://doi.org/10.51836/journeel.v2i2.166
Hidayati, N. R. (2016). The use of charade game to teach vocabulary (An experimental study of the seventh graders of MTs. Miftahul Khoirot Branjang in the academic year of 2014/2015). Journal of English Language Teaching, 5(1), 1-5. http://journal.unnes.ac.id/sju/index.php/elt
Handriyantini, E. (2009). Permainan edukatif (educational games) berbasis komputer untuk siswa sekolah dasar. Sekolah Tinggi Informatika & Komputer Indonesia Malang.
Hanny, E., Rosnija, E., & Supardi, I. (2019). Improving students vocabulary in descriptive text through word wall. Jurnal Pendidikan dan Pembelajaran Khatulistiwa, 8(7), 1-10. http://dx.doi.org/10.26418/jppk.v8i7.34268
Kahar, N. H., & Baa, S. (2021, November 17th). Using word wall medium to improve students’ junior secondary school vocabulary mastery [Paper Presentation]. In International Conference on English Language Teaching. Proceedings of the 5th INACELT, (pp.109-115). INACELT. http://e-proceedings.iain-palangkaraya.ac.id/index.php/inacelt
Kemmis, S., & McTaggart, R. (1988). The action research planner, 3rd. Victoria: Deakin University.
Kusrini. E. (2012). Teaching vocabulary for junior high school students using snake and ladder game. Jurnal Aktif, 19(4), 1-9. https://jurnalnasional.ump.ac.id/index.php/aktif/article/view/186
Magasvaran, V., Ukat, J., & Yunus, M. M. (2022). Boosting vocabulary mastery in primary school pupils by revolutionizing wordwall through C&K. International Journal of Academic Research in Progressive Education and Development, 11(1), 72–83. http://dx.doi.org/10.6007/IJARPED/v11-i1/11852
Mulyani, A., & Haji, S. (2022). Penerapan problem based learning untuk meningkatkan hasil belajar siswa di SMAN 1 Kota Bengkulu. Triadik, 21(2), 77-85. https://doi.org/10.33369/triadik.v21i2.26969
Richards, J. C. (2006). Communicative language teaching today. Cambridge University Press.
Rosydiyah, A., Asari, S., & Maruf, N. (2022). The effectiveness of wordwall online games as technology based learning on grammar quality among junior high students. Budapest International Research and Critics Institute-Journal (BIRCI-Journal), 5(3), 27627-27633. https://doi.org/10.33258/birci.v5i3.6818
Safura, S., & Helmanda, C. M. (2022). Using game in improving students’ vocabulary mastery. Jurnal Dedikasi Pendidikan,, 6(1), 75-84. http://jurnal.abulyatama.ac.id/dedikasi
Sari, I. P., Asahra, E. E., & Yana. (2019). Improving students’ vocabulary mastery using English song. Project, 2(3), 410-415.
Schmitt, N. (2000). Vocabulary in language teaching. Cambridge: Cambridge University Press.
Sudiran, S., & Prasetiyowati, E. (2017). The implementation of media in teaching English for young learners (EYL). Celtic : A Journal of Culture, English Language Teaching, Literature and Linguistics, 1(1), 1–15. https://doi.org/10.22219/celtic.v1i1.4654
Swari, N.K.T.A. (2023). Wordwall as a learning media to increase students' reading interest. Jurnal Pendidikan Bahasa Inggris Indonesia, 11(1), 21-29. DOI: 10.23887/jpbi.v11i1.1572
Umar., Rahman, R. A., Mandarsari, P., Mawarwati., & Amir, S. (2023). Using word wall website as a strategy to improve students’ vocabulary mastery. Journal on Education, 5(3), 9654-9661. http://jonedu.org/index.php/joe
Wang, S., & Vasquez, C. (2018). Web 2.0 and second language learning: What does the research tell us?. CALICO Journal, 29(3), 412-430. DOI:10.11139/cj.29.3.412-430