Main Article Content
Abstract
The objective of this study is to provide an overview and assess the viability of developing the Sepak takraw model. The research employs the ADDIE R&D research method. The design for developing the Sepak takraw model through TGfU comprises several activity components, namely game, net, wall, and target invasion. The sample for this study consisted of 34 university students, who were subjected to an effectiveness test. The pre-test average score was 22.06 and the post-test average score after being given Sepak takraw model through TGfU was 34.24, which means that there was an increase in the results from the pretest to the post-test. The results of the correlation test show a p-value of 0.000 (< 0.005), which means there is a correlation between the increase in technical skills in the given model. So it can be concluded that the development of the sepak takraw model through tgfu is effective for use in sepak takraw learning to improve basic skills.
Keywords
Article Details
Copyright (c) 2024 Arizky Ramadhan, Iyakrus Iyakrus, Yahya Eko Nopiyanto

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Authors who publish in this journal agree with the following terms:- Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution-ShareAlike 4.0 (CC BY-SA) that allows others to share the work with an acknowledgement of the work's authorship and initial publication in this journal.
- Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgement of its initial publication in this journal.
- Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See The Effect of Open Access).
- This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
References
- Aka, K. A. (2019). Integration Borg & Gall (1983) and Lee & Owen (2004) models as an alternative model of design-based research of interactive multimedia in elementary school. Journal of Physics: Conference Series, 1318(1), 12022.
- Al-Amien, M., Iyakrus, Sumarni, S., & Ramadhan, A. (2021). No Title Improvement Learning Outcomes of Sepaktakraw Basic Techniques Using Audiovisual Media During Covid-19 Pandemic in PJOK Students of Sriwijaya University. Journal of Research and Educational Research Evaluation, 10(2). https://doi.org/10.15294/jere.v10i2.52352
- Alfiandi, P., Ali, N., & Wardoyo, H. (2018). Pengembangan Model Latihan Sepak Sila Pada Permainan Sepak Takraw. Jurnal Ilmiah Sport Coaching and Education, 2(2), 111–126.
- Arifin, Z. (2020). Metodologi penelitian pendidikan. Jurnal Al-Hikmah, 1(1).
- Barba-Martín, R. A., Bores-García, D., Hortigüela-Alcalá, D., & González-Calvo, G. (2020). The application of the teaching games for understanding in physical education. Systematic review of the last six years. International Journal of Environmental Research and Public Health, 17(9), 3330.
- Budoya, C. M., Kissaka, M. M., & Mtebe, J. S. (2019). Instructional design enabled Agile Method using ADDIE Model and Feature Driven Development method. International Journal of Education and Development Using Information and Communication Technology (IJEDICT), 15(1), 35–54. https://www.learntechlib.org/p/209737/
- Darmiyanti, K. R., Astra, I. K. B., & Satyawan, I. M. (2020). Pengaruh model pembelajaran kooperatif tipe student teams achievement division terhadap hasil belajar teknik dasar sepak sila dalam permainan sepak takraw. Jurnal Ilmu Keolahragaan Undiksha, 8(3), 136–145.
- Gaspar, V., Gil-Arias, A., Del Villar, F., Práxedes, A., & Moreno, A. (2021). How TGfU influence on students’ motivational outcomes in physical education? A study in elementary school context. International Journal of Environmental Research and Public Health, 18(10), 5407.
- González-Víllora, S. (2021). Teaching Games for Understanding (TGfU). Enseñanza Comprensiva del Deporte. A. Pérez-Pueyo, D. Hortigüela-Alcalá y J. Fernández-Río (Coords.). Modelos Pedagógicos En Educación Física: Qué, Como, Por Qué y Para Qué, 50–93.
- Iyakrus, I., & Ramadhan, A. (2021). Tingkat keterampilan sepak sila pada permainan sepak takraw. Altius: Jurnal Ilmu Olahraga Dan Kesehatan, 10(2), 225–230. https://doi.org/10.36706/altius.v10i2.15154
- Kim, T. K. (2015). T test as a parametric statistic. Korean Journal of Anesthesiology, 68(6), 540–546.
- Kurniawan, W. P., & Firdaus, M. (2021). Pendekatan bermain sebagai solusi mengenalkan teknik dasar sepak takraw. Jurnal SPORTIF: Jurnal Penelitian Pembelajaran, 1(1), 226–241.
- Mahfud, I., Yuliandra, R., & Gumantan, A. (2020). Model latihan dribbling sepakbola untuk pemula usia SMA. Sport Science And Education Journal, 1(2).
- Maseleno, A., Hasan, M. M., Muslihudin, M., & Susilowati, T. (2016). Finding kicking range of sepak takraw game: Fuzzy logic and Dempster-Shafer theory approach. Indones. J. Electr. Eng. Comput. Sci, 2(1), 187.
- Morales-Belando, M. T., Calderón, A., & Arias-Estero, J. L. (2018). Improvement in game performance and adherence after an aligned TGfU floorball unit in physical education. Physical Education and Sport Pedagogy, 23(6), 657–671.
- Murti, D. L. A. W., Marani, I. N., & Rihatno, T. (2020). Pengaruh Kekuatan Otot Tungkai, Kelentukan Togok dan Keseimbangan Terhadap Servis Sepak Takraw. Gladi: Jurnal Ilmu Keolahragaan, 11(02), 115–126.
- Nathan, S. (2015). Coaching school hockey in Malaysia: A exploratory analysis and effect of improvised TGfU pedagogical model on small sided game play. Journal of Physical Education and Sport, 15(4), 712.
- Pujianto, A. (2014). Persepsi Guru Pendidikan Jasmani Terhadap Model Teaching Games For Understanding (TGFU). Journal of Physical Education Health and Sport, 1(2), 86–92.
- Putra, F. W., Suwo, R., & Nasarudin, N. (2020). Hubungan Persepsi Kinestetik Dengan Keterampilan Sepak Sila Pada Permainan Sepak Takraw. Kinestetik, 4(1), 41–46. https://doi.org/10.33369/jk.v4i1.10398
- Putra, R. N., & Fuaddi, F. (2021). Hubungan Koordinasi Mata Kaki Terhadap Keterampilan Sepak Sila Permainan Sepak Takraw. Journal Of Sport Education (JOPE), 1(2), 49–55.
- Qohhar, W., & Pazriansyah, D. (2019). Pengaruh Model Pembelajaran Kooperatif Tipe Teaching Games For Understanding (TGFU) Terhadap Peningkatan Hasil Belajar Teknik Dasar Sepakbola. Physical Activity Journal (PAJU), 1(1), 27–35.
- Stolz, S. A., & Pill, S. (2016). A narrative approach to exploring TGfU-GS. Sport, Education and Society, 21(2), 239–261.
- Sulaiman, T. H., & Azwan, M. (2020). Contribution of Leg Muscle Power, Leg Flexibility and Balance to Kedeng Smash Ability Sepaktakraw Game.
- Tan, C. W. K., Chow, J. Y., & Davids, K. (2012). ‘How does TGfU work?’: examining the relationship between learning design in TGfU and a nonlinear pedagogy. Physical Education and Sport Pedagogy, 17(4), 331–348.
- Wijaya, H. D. (2019). Application Of Web Based Multimedia In Learning Basic English Vocabulary. International Journal of Computer Science and Information Security (IJCSIS), 17(11), 45–50. https://doi.org/10.29126/23942231/IJCT-V6I1P12
- Zarei, A., & Ramkissoon, H. (2021). Sport tourists’ preferred event attributes and motives: A case of Sepak Takraw, Malaysia. Journal of Hospitality & Tourism Research, 45(7), 1188–1213.
- Zulman, F.-U., Umar, A., & Atradinal, F.-U. (2018). Hubungan Keseimbangan dan Kelincahan terhadap Keterampilan Sepak Sila Pemain Sepaktakraw SMP Negeri 2 Batang Anai. Jurnal Menssana, 3(1), 77–88.
References
Aka, K. A. (2019). Integration Borg & Gall (1983) and Lee & Owen (2004) models as an alternative model of design-based research of interactive multimedia in elementary school. Journal of Physics: Conference Series, 1318(1), 12022.
Al-Amien, M., Iyakrus, Sumarni, S., & Ramadhan, A. (2021). No Title Improvement Learning Outcomes of Sepaktakraw Basic Techniques Using Audiovisual Media During Covid-19 Pandemic in PJOK Students of Sriwijaya University. Journal of Research and Educational Research Evaluation, 10(2). https://doi.org/10.15294/jere.v10i2.52352
Alfiandi, P., Ali, N., & Wardoyo, H. (2018). Pengembangan Model Latihan Sepak Sila Pada Permainan Sepak Takraw. Jurnal Ilmiah Sport Coaching and Education, 2(2), 111–126.
Arifin, Z. (2020). Metodologi penelitian pendidikan. Jurnal Al-Hikmah, 1(1).
Barba-Martín, R. A., Bores-García, D., Hortigüela-Alcalá, D., & González-Calvo, G. (2020). The application of the teaching games for understanding in physical education. Systematic review of the last six years. International Journal of Environmental Research and Public Health, 17(9), 3330.
Budoya, C. M., Kissaka, M. M., & Mtebe, J. S. (2019). Instructional design enabled Agile Method using ADDIE Model and Feature Driven Development method. International Journal of Education and Development Using Information and Communication Technology (IJEDICT), 15(1), 35–54. https://www.learntechlib.org/p/209737/
Darmiyanti, K. R., Astra, I. K. B., & Satyawan, I. M. (2020). Pengaruh model pembelajaran kooperatif tipe student teams achievement division terhadap hasil belajar teknik dasar sepak sila dalam permainan sepak takraw. Jurnal Ilmu Keolahragaan Undiksha, 8(3), 136–145.
Gaspar, V., Gil-Arias, A., Del Villar, F., Práxedes, A., & Moreno, A. (2021). How TGfU influence on students’ motivational outcomes in physical education? A study in elementary school context. International Journal of Environmental Research and Public Health, 18(10), 5407.
González-Víllora, S. (2021). Teaching Games for Understanding (TGfU). Enseñanza Comprensiva del Deporte. A. Pérez-Pueyo, D. Hortigüela-Alcalá y J. Fernández-Río (Coords.). Modelos Pedagógicos En Educación Física: Qué, Como, Por Qué y Para Qué, 50–93.
Iyakrus, I., & Ramadhan, A. (2021). Tingkat keterampilan sepak sila pada permainan sepak takraw. Altius: Jurnal Ilmu Olahraga Dan Kesehatan, 10(2), 225–230. https://doi.org/10.36706/altius.v10i2.15154
Kim, T. K. (2015). T test as a parametric statistic. Korean Journal of Anesthesiology, 68(6), 540–546.
Kurniawan, W. P., & Firdaus, M. (2021). Pendekatan bermain sebagai solusi mengenalkan teknik dasar sepak takraw. Jurnal SPORTIF: Jurnal Penelitian Pembelajaran, 1(1), 226–241.
Mahfud, I., Yuliandra, R., & Gumantan, A. (2020). Model latihan dribbling sepakbola untuk pemula usia SMA. Sport Science And Education Journal, 1(2).
Maseleno, A., Hasan, M. M., Muslihudin, M., & Susilowati, T. (2016). Finding kicking range of sepak takraw game: Fuzzy logic and Dempster-Shafer theory approach. Indones. J. Electr. Eng. Comput. Sci, 2(1), 187.
Morales-Belando, M. T., Calderón, A., & Arias-Estero, J. L. (2018). Improvement in game performance and adherence after an aligned TGfU floorball unit in physical education. Physical Education and Sport Pedagogy, 23(6), 657–671.
Murti, D. L. A. W., Marani, I. N., & Rihatno, T. (2020). Pengaruh Kekuatan Otot Tungkai, Kelentukan Togok dan Keseimbangan Terhadap Servis Sepak Takraw. Gladi: Jurnal Ilmu Keolahragaan, 11(02), 115–126.
Nathan, S. (2015). Coaching school hockey in Malaysia: A exploratory analysis and effect of improvised TGfU pedagogical model on small sided game play. Journal of Physical Education and Sport, 15(4), 712.
Pujianto, A. (2014). Persepsi Guru Pendidikan Jasmani Terhadap Model Teaching Games For Understanding (TGFU). Journal of Physical Education Health and Sport, 1(2), 86–92.
Putra, F. W., Suwo, R., & Nasarudin, N. (2020). Hubungan Persepsi Kinestetik Dengan Keterampilan Sepak Sila Pada Permainan Sepak Takraw. Kinestetik, 4(1), 41–46. https://doi.org/10.33369/jk.v4i1.10398
Putra, R. N., & Fuaddi, F. (2021). Hubungan Koordinasi Mata Kaki Terhadap Keterampilan Sepak Sila Permainan Sepak Takraw. Journal Of Sport Education (JOPE), 1(2), 49–55.
Qohhar, W., & Pazriansyah, D. (2019). Pengaruh Model Pembelajaran Kooperatif Tipe Teaching Games For Understanding (TGFU) Terhadap Peningkatan Hasil Belajar Teknik Dasar Sepakbola. Physical Activity Journal (PAJU), 1(1), 27–35.
Stolz, S. A., & Pill, S. (2016). A narrative approach to exploring TGfU-GS. Sport, Education and Society, 21(2), 239–261.
Sulaiman, T. H., & Azwan, M. (2020). Contribution of Leg Muscle Power, Leg Flexibility and Balance to Kedeng Smash Ability Sepaktakraw Game.
Tan, C. W. K., Chow, J. Y., & Davids, K. (2012). ‘How does TGfU work?’: examining the relationship between learning design in TGfU and a nonlinear pedagogy. Physical Education and Sport Pedagogy, 17(4), 331–348.
Wijaya, H. D. (2019). Application Of Web Based Multimedia In Learning Basic English Vocabulary. International Journal of Computer Science and Information Security (IJCSIS), 17(11), 45–50. https://doi.org/10.29126/23942231/IJCT-V6I1P12
Zarei, A., & Ramkissoon, H. (2021). Sport tourists’ preferred event attributes and motives: A case of Sepak Takraw, Malaysia. Journal of Hospitality & Tourism Research, 45(7), 1188–1213.
Zulman, F.-U., Umar, A., & Atradinal, F.-U. (2018). Hubungan Keseimbangan dan Kelincahan terhadap Keterampilan Sepak Sila Pemain Sepaktakraw SMP Negeri 2 Batang Anai. Jurnal Menssana, 3(1), 77–88.