Main Article Content
Abstract
Audio digital Pencak Silat learning maintains traditional Indonesian values and improves physical skills. Students can be more motivated to learn Pencak Silat because this technology allows them to learn in a more interesting and interactive way. It is hoped that this step can improve Pencak Silat learning in elementary schools, encourage a healthy lifestyle, and preserve national culture. This study utilizes quantitative and qualitative descriptive surveys. A total of 65 of them are students, trainers and stakeholders in the field. After the survey was completed, most participants stated that they wanted to use additional media to teach pencak silat. As many as 80% of students, 65% of coaches and all sports education experts say that digital audio can be a great tool to enhance the learning experience. In terms of views on digital audio, 85% of students, 70% of trainers and all education experts stated that in pencak silat learning, 70% of students and 50% of trainers said This shows that although digital audio is not new, there are still opportunities to introduce and teach a wider range of people to use this technology. Learning sports, especially pencak silat, is assisted by digital audio media. The use of digital audio as a medium for learning pencak silat has great potential to answer various challenges, especially in terms of flexibility and attractiveness of learning. This could be applied more widely across schools
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Copyright (c) 2024 novial azhar novial azhar, Resty Gustuawati, Ruslan Abdul Gani

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References
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References
Bangun, S. Y. (2016). The Role of Physical Education and Sports in Educational Institutions in Indonesia. Educational Publications, 6(3). Https://Doi.Org/10.26858/Publikan.V6i3.2270
Candra, O., Pranoto, N. W., Ropitasari, R., Cahyono, D., Sukmawati, E., & Cs, A. (2023). The Role of Physical Education in Gross Motor Development in Early Childhood. Journal of Obsession: Journal of Early Childhood Education, 7, 2538–2546.
Dahlan, F., Mahyuddin, R., & Muslim, M. (2022). The Role Of Schools And Physical Education In Supporting Sports Achievement: Literature Review. Jp.Jok (Journal of Physical Education, Sports and Health), 6(1), 117–128. Https://Doi.Org/10.33503/Jp.Jok.V6i1.2058
Dr. Jokhanan Kristiyono, S. T. M. M. K. (2023). Media Convergence: Transformation of Communication Media in the Digital Era. Prenada Media.
Efendi Pohan, A. (2020). Online Learning Concept Based on a Scientific Approach - Albert Efendi Pohan, S. In CV. Sarnu Untung. Cv Publisher. Sarnu Untung.
Fadhilah, M. E. (2024). Development of Gamification-Based Digital Learning Media Innovation in Healthy Living Culture Learning Materials for Students in Junior High Schools. Attadib: Journal Of Elementary Education, 8(3).
Gandasari, M. F., Yosika, G. F., Suwanto, W., Purnomo, E., Perdana, R. P., & Purnamasari, A. D. (2023). The Influence of Audio Visual Media on the Results of Single Art Pencak Silat Movements. Physical Activity Journal (Paju), 4(2), 231–244.
Harahap, F. Y. (2022). Effectiveness of Physical Education, Sports and Health Learning Using Audio Visual Media in Class V Min 1 Padangsidimpuan. Iain Padangsidimpuan.
Ihsan, N., Sasmitha, W., & Suwirman, S. (2022). Technology in Pencak Silat Learning. Rajawali Press.
Ilham, W., Musa, N. M., & Amin, R. M. (2023). Pencak Silat as Cultural Heritage: Local Identity of the Ulu Ambek Silat Art in Pariaman, West Sumatra. Al Mabhats: Journal of Social Research of Religion, 8(1), 37–54. Https://Doi.Org/10.47766/Almabhats.V8i1.1046
Kanahaya, D., Khaerunisa, H., Hakiki, I. N., & Mujahadah, N. (2024). Harmonizing Body and Mind: The Cognitive Benefits of Incorporating Gymnastics into Physical Education. Karimah Tauhid, 3(3), 3669–3684.
Kencana, M. M. T., & Romadhoni, W. N. (2024). Determination of Emotional Quotient (Eq) in Pencak Silat Athletes. Kinesthetics: Scientific Journal of Physical Education, 8(4), 738–748.
Lengkana, A. S., & Sofa, N. S. N. (2017). Physical Education Policy in Education. Sports Journal, 3(1), 1–12. Https://Doi.Org/10.37742/Jo.V3i1.67
Nurhadi, A. (2022). The Influence of Islamic and National Education Values in Pagar Nusa Gasmi Pencak Silat in Polbayem Village, Sumber District, Rembang Regency. Iain Holy.
Nurhanifa, Junaedi, S., & Prasetya, W. (2021). Sman 1 Garum Blitar's active work in preserving and developing Pencak Silat has an impact on achievements in 2018-2020. In Sinkesjar (Vol. 1, Issue 1, Pp. 525–532). Nusantara University Pgri Kediri.
Priyatna, H., & Fatahillah, M. L. (2023). Information and Communication Technology Dictionary. Scholarly Nuance.
Pustikayasa, I. M., Permana, I., Kadir, F., Zebua, R. S. Y., & ... (2023). Educational Transformation: A Practical Guide to Technology in the Learning Space. Pt. Sonpedia Publishing Indonesia.
Rizki, A.P. (2019). The Effect of Zig-Zag Run and Shuttle Run Training on the Agility of Pencak Silat Athletes at Muhammadiyah 1 Pringsewu High School in 2018.
Sucipto, A., Adrian, Q. J., & Kencono, M. A. (2021). Martial Art Augmented Reality Book (Arbook) as a learning medium for the Indonesian martial art Pencak Silat. Sisfokom Journal (Information and Computer Systems), 10(1), 40–45.
Suherman, A. (2018). Physical Education Learning Curriculum. In Upi Sumedang Press. Upi Sumedang Press.
Susiana, R., Pradana, D., & Juntara, P. E. (2019). Value Transformation Through Physical Education Learning in Building the Character of 21st Century Students. National Seminar on Education, Faculty of Education, 192–200.
Syafruddin, M. A., Jahrir, A. S., Yusuf, A., Ikadarny, & Yusuf, A. (2022). The Role of Physical Education and Sports in Forming National Character. Medan Stock Building Scientific Journal, 10(2), 73–83.
Wilson, I. D. (2020). Energy Politics in Pencak Silat Practice in West Java. Indonesian Obor Library Foundation.
Yasin, M., Kelrey, F., Ghony, A. M., Syaiful, M., Karuru, P., Pertiwi, A., Abadi, A., Ardiansyah, W., Kabanga', T., & Aryanti, N. (2023). Innovative Learning Media: Applying Creative Learning Media to Welcome Education in the Era of Society 5.0. Pt. Sonpedia Publishing Indonesia.
Zuhaida, A. (2023). Learning Stem-Project Based Learning Based on Used Materials in IPA Learning. Actualization and Problems in Learning, 117.