Main Article Content
Abstract
the Islamic religion itself, ranging from the Al-Qur'an, recognize the aspects of the pillars of Islam, faith in Alah, to the Qadha and Qadar. Be lauded in everyday life and avoid reprehensible behavior. Get to know and implement the pillars of Islam that starts from the recitation of the shahada to find out the procedures for performing the Hajj. Tell the stories of the prophets and take an example from these stories and tell the story of despicable people in everyday life. All of that will be the provision of the students later. But all aspects will be difficult for students to digest if conveyed in a less conventional way. For this reason, a research is needed. This Classroom Action Research (CAR) has the intent and purpose of improving Islamic Education learning outcomes through the instrument of flag Permainan. This research was conducted in two cycles. The participants in this study were grade 1, students at SD Negeri 09 Kepahiang. The number of students is 29 children. The data collection method uses teacher activity observation sheets, student activities and tests to get data on learning outcomes. The results and data obtained from Cycle I and Cycle II emphasize that by using the Flag Game instrument, a significant increase in learning outcomes was found with good scores and very good grades, from initially only 48.1% to 92.8%.
Article Details
Copyright (c) 2024 Fajaria Fajaria

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Authors who publish in this journal agree with the following terms:
- Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution-ShareAlike 4.0 (CC BY-SA) that allows others to share the work with an acknowledgement of the work's authorship and initial publication in this journal.
- Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgement of its initial publication in this journal.
- Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See The Effect of Open Access).
- This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
References
- Al Fatihah, M. 2016. Hubungan antar Kemandirian Belajar dengan Prestasi Belajar PAI Siswa Kelas III SDN Panular Surakarta. At-Tanbawi. Volume 1, No. 2, JuliDesember 2016. 197-207
- Anegawati, E. 2016. Penerapan Strategi Pemebelajaran Modelling The Way untuk Meningkatkan Hasil Belajar Pendidikan Agama Islam (PAI) Siswa Kelas IV SD Negeri 010 Banjar Panjang Kecamatan Kerumutan. Jurnal Primary Program Studi Pendidikan Guru Sekolah Dasar Fakultas Keguruan dan Ilmu Pendidikan Universitas Riau. Volume 5, Nomor 3, Edisi Khusus HUT PGRI Ke-71. 618-632
- Aprilianti, R. 2017. Meningkatkan Kemampuan Membilang Angka 1 sampai 20 melalui Permainan Bendera intar pada Anak Usia 5-6 Tahun. Jurnal Golden Age Universitas Hamzanwandi. Vol. 01, No. 2, Desember 2017. 90-102.
- Ayudia, Suryanto, E., Waluyo, B. 2016. Analisis Kesalahan Penggunaan Bahasa Indonesia dalam Laporan Hasil Observasi pada Siswa SMP. BASASTRA Jurnal Penelitian Bahasa, Sastra Indonesa dan Pengajarannya. Volume 4, Nomor 1, April 2016. 36-49
- Dananjaya, U. 2012. Media Pembelajaran Aktif. Bandung: Nuansa Freeman, J., Munandar, U. 1996. Cerdas dan Cemerlang: Kiat Menemukan dan Mengembangkan Bakat Anak 0-5 Tahun. Jakarta: PT. Gramedia Pustaka Utama.
- Nurlina, dkk. 2014. Implementasi Manajemen Pengajaran PAI untuk Meningkatkan Prestasi Belajar Siswa pad SDN Ateuk Kabupaten Aceh Besar. Jurnal Mudarrisuna. Vol. 4, No. 1. 124-135.
- Nurmayanti, A., Mardhiah, I., Rachmat, N. 2017. Pemanfaatan Internet dalam Meningkatkan Hasil Belajar PAI Siswa (Studi Kasus Siswa Kelas X SMK Negeri 7 Jakarta Timur). Jurnal Studi Al-Qur’an: Membangun Tradisi Berfikir Qur’ani. Vol. 13, No.1. 48-60.
- Piaget, J. 1951. The Child’s Conception of The World. Maryland: Littlefield Publishers.
- Sulasmi. 2014. Peningkatan Hasil Belajar Pendidikan Agama Islam melalui Games Bendera Kelas I.1 SD Negeri Keputran “A”. Jurnal Ilmiah Guru “COPE”. No. 01/Tahun XVIII. 19-25.
- Zaenal, M., Kusaeri. 2017. Pengembangan Instrumen Penilaian Tes Terulis Bentuk Uraian untuk Pembekajaran PAI Berbasis Masalah Materi Fiqih. Jurnal Tatsqif. Volume 15, No. 1, Juni 2017. 1-23
References
Al Fatihah, M. 2016. Hubungan antar Kemandirian Belajar dengan Prestasi Belajar PAI Siswa Kelas III SDN Panular Surakarta. At-Tanbawi. Volume 1, No. 2, JuliDesember 2016. 197-207
Anegawati, E. 2016. Penerapan Strategi Pemebelajaran Modelling The Way untuk Meningkatkan Hasil Belajar Pendidikan Agama Islam (PAI) Siswa Kelas IV SD Negeri 010 Banjar Panjang Kecamatan Kerumutan. Jurnal Primary Program Studi Pendidikan Guru Sekolah Dasar Fakultas Keguruan dan Ilmu Pendidikan Universitas Riau. Volume 5, Nomor 3, Edisi Khusus HUT PGRI Ke-71. 618-632
Aprilianti, R. 2017. Meningkatkan Kemampuan Membilang Angka 1 sampai 20 melalui Permainan Bendera intar pada Anak Usia 5-6 Tahun. Jurnal Golden Age Universitas Hamzanwandi. Vol. 01, No. 2, Desember 2017. 90-102.
Ayudia, Suryanto, E., Waluyo, B. 2016. Analisis Kesalahan Penggunaan Bahasa Indonesia dalam Laporan Hasil Observasi pada Siswa SMP. BASASTRA Jurnal Penelitian Bahasa, Sastra Indonesa dan Pengajarannya. Volume 4, Nomor 1, April 2016. 36-49
Dananjaya, U. 2012. Media Pembelajaran Aktif. Bandung: Nuansa Freeman, J., Munandar, U. 1996. Cerdas dan Cemerlang: Kiat Menemukan dan Mengembangkan Bakat Anak 0-5 Tahun. Jakarta: PT. Gramedia Pustaka Utama.
Nurlina, dkk. 2014. Implementasi Manajemen Pengajaran PAI untuk Meningkatkan Prestasi Belajar Siswa pad SDN Ateuk Kabupaten Aceh Besar. Jurnal Mudarrisuna. Vol. 4, No. 1. 124-135.
Nurmayanti, A., Mardhiah, I., Rachmat, N. 2017. Pemanfaatan Internet dalam Meningkatkan Hasil Belajar PAI Siswa (Studi Kasus Siswa Kelas X SMK Negeri 7 Jakarta Timur). Jurnal Studi Al-Qur’an: Membangun Tradisi Berfikir Qur’ani. Vol. 13, No.1. 48-60.
Piaget, J. 1951. The Child’s Conception of The World. Maryland: Littlefield Publishers.
Sulasmi. 2014. Peningkatan Hasil Belajar Pendidikan Agama Islam melalui Games Bendera Kelas I.1 SD Negeri Keputran “A”. Jurnal Ilmiah Guru “COPE”. No. 01/Tahun XVIII. 19-25.
Zaenal, M., Kusaeri. 2017. Pengembangan Instrumen Penilaian Tes Terulis Bentuk Uraian untuk Pembekajaran PAI Berbasis Masalah Materi Fiqih. Jurnal Tatsqif. Volume 15, No. 1, Juni 2017. 1-23