Development of Articulate Storyline-based Dynamic Fluid Learning Media For Grade XI High School Students

Farah Faridatul Fatikhah(1), Mita Anggaryani(2),
(1) Universitas Negeri Surabaya, Indonesia
(2) Universitas Negeri Surabaya, Indonesia

Abstract


Articulate Storyline (AS) is a learning media creation software that presents materials with storylines. The presence of added characters makes the learning media more interactive and more immersed in the story presented. The use of characters is expected to appeal to students learning. The topic used in the learning media developed is Dynamic Fluid. The purpose of this research is to design a physics learning medium that implements Dynamic Fluid theories into a storyline using an Articulate Storyline. According to contextual learning theory, good learning is learning that is applicable to daily life. For further media development, researchers plan to raise the life of a plumber and associate it with Dynamic Fluid materials according to the High School Curriculum. The method used in this study is Research and Development (R&D). Media can be used via web and android. This study stated that the learning media developed is worth using with a validity value of 90.71% classified as very valid. The positive response of students to the media by 99.16%, which belongs to the category, is very good. The percentage of learning activities completed through the comprehension test was 84.4%, which falls into the category of very good. Dynamic fluid learning media based on the Articulate Storyline is suitable for use as a learning resource and as a learning companion for grade 11 high school students.


Keywords


Articulate Storyline; Dynamic Fluid; Learning Media; Android

Full Text:

PDF

References


Adi, Yasa, dkk. Pengaruh Pendidikan Matematika Realistik dan GaYa Kognitif Terhadap Prestasi Belajar Matematika Siswa. Universitas Pendidikan Ganesha. (e-journal Program Pascasarjana Universitas Pendidikan Ganesha Program Studi Matematika, Vol. 2 Tahun 2013

Arsyad, Azhar. 2011. Media Pembelajaran. Jakarta: PT. Raja Grafindo Persada.Darmawan,

Deni. 2011. Bahan Ajar; Mengembangkan Model Pembelajaran Multimedia Interaktif dengan Articulate. Modul Garut: STKIP

D. W. Maharani, N.R. Dewi. 2015. “The Implementation of Science Inquiry-Based Website Oriented By Cultural Deviance Solution To Instill Students Character And Ondependence.” JPII, Vol. 4, No. 1, 2015, 25-30.

Hamdu & Agustina. Pengaruh Motivasi Belajar Siswa Terhadap Prestasi Belajar IPA di Sekolah Dasar. Jurnal Penelitian Pendidikan. Vol 12 No.1 April 2011.

Hesta Rafmana, Umi Chotimah, Alfiandra. Pengembangan Multimedia Interaktif Berbasis Articulate Storyline Untuk Meningkatkan Motivasi Belajar Siswa Pada Mata Pelajaran PKN Kelas XI Di SMA SrijaYa Negara Palembang. Jurnal Bhinneka Tunggal Ika, Vol. 5, No.1 , Mei 2018.

Riduwan. 2013. Skala Pengukuran Variabel-Variabel Penelitian. Bandung: Alfabeta.

Sugiyono. 2016. Metode Penelitian Kuantitatif, Kualitatif, dan R&D. Bandung: PT Alfabet.

W.S. Winkel. 1996. Psikologi Pengajaran. Jakarta: Gramedia.

Zaman, Muhammad Q, dkk. “Pengembangan Multimedia Pembelajaran Interaktif Menggunakan Macromedia Flash Professional pada Mata Pelajaran Fisika”. Indonesian Journal of Curriculum and Educational TechNology Studies, 1(1): 6-7. 2012.




DOI: https://doi.org/10.33369/pendipa.6.1.26-34

Article Metrics

 Abstract Views : 0 times
 PDF Downloaded : 0 times

Refbacks

  • There are currently no refbacks.


Copyright (c) 2021 Farah Faridatul Fatikhah, Mita Anggaryani

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

 

PENDIPA Journal of Science Education is indexed by :

 

PENDIPA Journal of Science Education
Graduate School of Science Education, University of Bengkulu

Jl. WR Supratman, Bengkulu 38371, Indonesia
https://ejournal.unib.ac.id/index.php/pendipa
Email: lutfi@unib.ac.id

View My Stats