Main Article Content

Abstract

This research and development aims to find out how development, logical feasibility, empirical feasibility, teacher and student responses and the effectiveness of motion graphic animation video media developed at SDN 16 Bengkulu City. The method used is the Research and Development method using the ADDIE model. The research subjects were 30 grade V students and the research object was a motion graphic animated video media product with Bengkulu local products.The research instruments used were interviews, questionnaires, knowledge learning outcomes tests in the form of Multiple Choices and Essays which were given through pretest and posttest. The results of the research show that the developed media meets the eligibility and requirements to be used as learning media. This can be seen from material validation of 0.95, language validation of 0.88 and design validation of 0.92. For students' responses showed a positive response to the media that was developed. As well as being effective enough to improve students' Indonesian learning outcomes. It can be seen from the learning outcomes of the knowledge aspect, the significance value at (2-tailed) is 0.000 and the N-Gain Score is 73%. From these data it appears that there are differences in the learning outcomes achieved by students in the experimental and control classes. Thus it can be concluded that motion graphic-based animated video media is quite effective in improving Indonesian language learning outcomes in electronic advertising materials in elementary schools.

Keywords

Media, Animation Videos, Electronic Advertising, Bengkulu local products, Learning Outcomes Media, Animation Videos, Electronic Advertising, Bengkulu local products, Learning Outcomes.

Article Details

How to Cite
Uswatun Khasanah, A., Muktadir, A., & Widi Winarni, E. (2025). Pengembangan Media Video Animasi Motion Graphic Iklan Elektronik Bermuatan Produk Lokal Bengkulu untuk Meningkatkan Hasil Belajar pada Pembelajaran Bahasa Indonesia Kelas V di Sekolah Dasar. Jurnal Kajian Pendidikan Dasar, 4(1), 9–16. https://doi.org/10.33369/kapedas.v4i1.29606

References

  1. Alimah, N. (2020). Penerapan Media Pembelajaran Video Animasi Untuk Meningkatkan Keterampilan Memperkenalkan Anggota Keluarga dalam Pembelajaran Bahasa Indonesia pada Peserta Didik Kelas 1 SDI Al Fattah Kecamatan Banjarsari Kota Surakarta Tahun ajaran 2020/2021. Jurnal Pendidikan dan Profesi Pendidik Universitas PGRI Semarang. Vol 6. No 1. 2020
  2. Arsyad, A. (2017). Media Pembelajaran. Jakarta: Rajawali Pers.
  3. Badan Standar Nasional Pendidikan.(2016). Prosedur Operasi Standar Penyelenggaraan Penilaian Buku Teks Pelajarandan Buku Panduan Guru Pola “Inisiatif Masyarakat”.Jakarta: Kemendikbud.
  4. Barbara Rika, N.K. (2021). Powtoon-Based Animated Videos as Learning Media for Science Content for Grade IV Elementary School. International Journal of Elementary Education, Vol. 6, No. 1, 2022, pp. 29-37
  5. Efendi, Y., A., Adi, E., P. & Sulthoni, S. (2020). Pengembangan media video animasi motion graphics pada mata pelajaran ipa di SDN Pandanrejo 1 Kabupaten Malang. Jurnal Inovasi dan Teknologi Pembelajaran 6(2). http://dx.doi.org/10.17977/um031v6i22020p097
  6. Fitriani, U. (2022). Pengembangan Media Video Animasi Materi Iklan Berbasis Motion Graphic Untuk Meningkatkan Hasil Belajar Bahasa Indonesia Di Sekolah Dasar. ejournal.unib.ac.id/kapedas/article/view/21662
  7. Ismi, L., Ganefi, & Usmeldi (2019) Efektivitas Pengebangan E-Modul PROJECT BASED Learning pada Mapel Instalasi motor listriik. Jurnal ilmiah pendidikan dan pembelajaran
  8. Lestari, D.D, Sulistyawati, I., & Imas S.W. (2022). Pemanfaatan Media Video Animasi terhadap Hasil Belajar Sistem Pencernaan Manusia Sekolah Dasar. Jurnal JISPENDIORA.Vol 1 no 2 (2022)
  9. Mashruri, D.K (2020). Pengembangan Media Video Animasi materi Volume Bangun Ruang untuk SD kelas V. JPGSDvolume 08 No 05.2020 893-903
  10. Ponza, P.J.R, Jampel, I.N., & Sudarma, I.K. (2018). Pengembangan Media Video Animasi Pada Pembelajaran Siswa Kelas IV di Sekolah Dasar. Jurnal EDUTECH Universitas Pendidikan Ganesha. Vol 6, No 1.
  11. Pratiwi, R.W., Sulistyawati, I., & Imas S.W. (2021). Pengembangan Media Video Animasi Untuk Keterampilan Menyimak Cerita Siswa Kelas IV Sekolah Dasar. eJournal.unesa.ac.id.JPGSD. Volume 09 Nomor 08 Tahun 2021, 2969-2982
  12. Sugiyono. (2016). Metode Penelitian Kuantitatif, Kualitatif dan R&D. Bandung: Penerbit Alfabeta.
  13. Susianti, L (2021). Modul Pembelajaran PPkn Tema 7 Peristiwa dalam Kehidupan.Bengkulu. Universitas Bengkulu.
  14. Winarni, E.W. (2018). Teori dan praktik penelitian kuantitatif kualitatif penelitian tindakan kelas (PTK) reseach and development (R&D). Jakarta: Bumi Aksara.
  15. Winarni, E. W. (2018). Pendekatan Ilmiah dalam Pembelajaran Kreatif dan Inovatif. Bengkulu: FKIP UNIB Press.