Main Article Content

Abstract

This research aimed to develop CPS learning media based on the Intelligent Tutoring System to improve the HOTS abilities of Science Education Students, especially on the Colligative Properties of Solutions material. The method used in this research was research and development with 4D method, namely define, design, develop and disseminate. In the definition stage, learning objectives were formulated. The design stage was carried out by designing learning media, while at the development stage, learning media were validated by media experts and material experts, the dissemination stage was carried out via YouTube and Unib e-learning. The results of the research show that the learning media validation scores by material experts and media experts were at 73 and 55 in the "Very Appropriate" category, respectively. The results of students' assessment of the feasibility of learning media were in the "Very feasible" category with conversion score of 34.94. Student responses to CPS learning media showed a mean score of 252.8 with conversion value of 4.23 in the "strongly agree" category. Student HOTS in this study was measured using pretest and posttest questions which had been prepared using HOTS indicator. Based on the evaluation results, it is known that the average student pretest score was 53.38 and the student posttest was 81.98. Meanwhile, the N-Gain value is 0.61 in the "Medium" category. Based on the research results, it can be concluded that the CPS learning media developed was very suitable for use in supporting the learning process and can increase the HOTS of science education students.

Article Details

How to Cite
Uliyandari, M., Nirwana, N., & Sutarno, S. (2023). Pengembangan Media Pembelajaran CPS (Colligative Properties of The Solution) Berbasis Intelligent Tutoring System untuk Meningkatkan HOTS Mahasiswa Pendidikan IPA: -. PENDIPA Journal of Science Education, 7(3), 378–385. https://doi.org/10.33369/pendipa.7.3.378-385

References

  1. Aldahdooh and S. S. A. Naser. (2017). Development and Evaluation of the Oracle Intelligent Tutoring System (OITS), Eur. Acad. Res., vol. 4, no. 10, pp. 8711–8721.
  2. Budianto A. and Puspitaningrum A.A. (2018). Implementation of Schools ’ s Learning Process using Intelligent Tutoring System In Indonesia : A Literature Review,” no. x,
  3. Calimag, J. N., Mugel, P. A., Conde, R. S., & Aquino, L. B. (2014). Ubquitous learning environment using android mobile application. International Journal of Research in Engineering & Technology , 2 (2), 119-128.
  4. Chuang, Y. T. (2014). Increasing learning motivation and student engagement through the technology-supported learning environment. Creative Education, 5, 1969-1978.
  5. Crow, A. Luxton-Reilly, and B. Wuensche. (2018). Intelligent Tutoring Systems for Programming Education: A Systematic Review. in 20th Australasian Computing Education Conference, no. 10, pp. 53–62.
  6. Diamar, P., Kuswanto, J., Okta, Jumdapi. (2019) “Pengembangan Media Pembelajaran Modul Interaktif Pada Mata Pelajaran PKn Kelas VIII,” Baturaja Journal of Educational Technology (BaJET), Vol. 3, No. 2.
  7. Hakky, M.K. Wirasamita, R.H. Uska, M.Z. (2018). Pengembangan Media Pembelajaran Berbasis Android untuk Siswa Kelas X Pada Mata Pelajaran Sistem Oprasi. Jurnal Pendidikan Informatika. 2(1) : 24-33.
  8. Haryani S, Prasetya AT (2014). Identifikasi Materi Kimia SMA Sulit Menurut Pandangan Guru dan Calon Guru Kimia. Seminar Kimia dan Pendidikan Kimia. pp. 43–52.
  9. Hasyim, M & Andreina F.K. (2019). Analisis High Order Thinking Skill (HOTS) Siswa dalam Menyelesaikan Soal Open Ended Matematika. Journal Pendidikan Matematika dan Matematika. 5(1) : 55-63.
  10. Jauhari,J & Ibrahim M.B. (2010). Intelligen Tutoring System (ITS) Sebagai Upaya Inovatif Dalam Pembelajaran untuk Pembelajaran Berbantuan Komputer. Jurnal Generic. 5(2) : 1-12.
  11. Kuswanto, Joko. (2019).“Perancangan Media Pembelajaran Model Game Mata Pelajaran Penjaskes Kelas V,” Jurnal SITECH. 2 (1).
  12. Mardiana, N. (2017). Peningkatan Physics HOTS Melalui Mobile Learning. Jurnal of Physics and Science Learning (PASCAL). 1(2) : 1-9.
  13. Muyaroah, S., & Fajartia, M. (2017). Pengembangan Media Pembelajaran Berbasis Android dengan menggunakan Aplikasi Adobe Flash CS 6 pada Mata Pelajaran Biologi. Jurnal UNNES, 6(2).
  14. Saputra, Hatta. (2016). Pengembangan Mutu Pendidikan Menuju Era Global: Penguatan Mutu Pembelajaran dengan Penerapan HOTS (High Order Thinking Skills). Bandung: SMILE’s Publishing.
  15. Thanh-Nhan H.L, L. Huy-Thap, and N. Thai-Nghe. (2017) Toward integrating social networks into Intelligent Tutoring Systems, in International Conference on Knowledge and Systems Engineering(KSE), pp. 112–117.
  16. Uliyandari, M. Candrawati E. and Latipah N. (2022). Pengembangan Media Praktikum PCT (Paper Chromatography Techniques) Berbasis Android denagn QR Code Technology pada Materi Pemisahan Campuran. Jurnal Pendipa. 6(2) : 501-507.
  17. Yektyastuti, R., & Ikhsan, J. (2016). Pengembangan Media Pembelajaran Berbasis Android pada Materi Kelarutan untuk Meningkatkan Performa Akademik Peserta Didik SMA. Jurnal Inovasi Pendidikan, 2(1), 88-99.