Main Article Content
Abstract
The purpose of this study was to develop, describe the level of feasibility, find out the user's response and find out the effectiveness of the caricature-based local folklore "Sosokan Taba" to improve learning outcomes for fourth grade students at SDN 03 Kepahiang". The type of research used is research and development (Research and development). The research model in the development of teaching materials is the ADDIE model. The type of data used is quantitative and qualitative data using instruments in the form of interviews, needs analysis questionnaires, questions, expert validation sheets and user response questionnaires. Based on the results of the study it can be concluded that the teaching materials that have been developed are suitable for use as teaching materials in class IV Indonesian content. The results of expert validation were 0.93 from material expert validation and 0.94 from design expert validation, and 0.95 from linguist validation. The user response was very good because the results of the class IV teacher questionnaire analysis showed a percentage of 94% with very good criteria. Meanwhile, the responses from students obtained a percentage of 94% with very good criteria. The teaching materials developed are effective for improving the learning outcomes of fourth grade students at SD Negeri 03 Kepahiang. This is based on the results of the average value of the experimental class that uses cartoon-based teaching materials to obtain a value of 75.08 while the control class obtains a value of 72.5 so that there is a significant difference between the control class and the experimental class.
Keywords
Article Details
Copyright (c) 2025 Levi Lasmini, Abdul Muktadir, Bambang Parmadi

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Karya ini dilisensikan di bawah Creative Commons Attribution-ShareAlike 4.0 International License .
References
- Anggara, Y. A., Muktadir, A., & Winarni, E. W. (2021). Pengembangan Bahan ajar Cerita Rakyat Berbasis Komik Untuk Penanaman Hasil belajar Siswa Sekolah Dasar Kabupaten Rejang Lebong. Jurnal Pembelajaran dan Pengajaran Pendidikan Dasar, 4(2), 30-42
- Anikina, O. V., & Yakimenko, E. V. (2015). Edutainment as a modern technology of education. Procedia - Social and Behavioral Science, 166, 475-479. https://doi.org/10.1016/j.sbspro.2014.12.558
- Inderasari, O. P., Liastamin, A., Putri, E. M., Ismi, H., Hawariani, H., Saputra, H., & Putra, Y. (2022). Pengembangan Karakter Anak Melalui Literasi Budaya Berbasis Cerita Rakyat Ntb Bermitra JMM (Jurnal Masyarakat Mandiri), 6(2), 1168-1182.
- Kosasih, (2022). Pengembangan Bahan ajar. Jakarta: Bumi Aksara.
- Lestari, I. (2020). Pengembangan Bahan ajar Menulis Teks Anekdot dengan Gambar Karikatur untuk Siswa Kelas X Sekolah Menengah Kejuruan. BASINDO: jurnal kajian bahasa, sastra Indonesia, dan pembelajarannya, 4(2), 254-263.
- Mukhlishina, I. (2019). Analisis Muatan Nilai Karakter Pada Cerita Rakyat Pulau Sumatra Berdasarkan Penguatan Pendidikan Karakter. Jurnal Pemikiran dan Pengembangan Sekolah Dasar (JP2SD), 7(2), 142-150.
- Ratnasari, E. M., & Zubaidah, E. (2019). Pengaruh penggunaan buku cerita bergambar terhadap kemampuan berbicara anak. Scholaria: Jurnal Pendidikan Dan Kebudayaan, 9(3), 267-275.
- Senen, A., Sari, Y. P., Herwin, H., Rasimin, R., & Dahalan, S. C. (2021). The Use of Photo Comics Media:. Cypriot Journal of Educational Sciences, 16(5), 2300-231
- Vitriani, A., San Fauziya, D., & Aryana, S. (2022). Penggunaan Media Karikatur Berbasis Aplikasi Ibis Paint X Jurnal Pendidikan Bahasa dan Sastra Indonesia, 5(1), 87-100.
References
Anggara, Y. A., Muktadir, A., & Winarni, E. W. (2021). Pengembangan Bahan ajar Cerita Rakyat Berbasis Komik Untuk Penanaman Hasil belajar Siswa Sekolah Dasar Kabupaten Rejang Lebong. Jurnal Pembelajaran dan Pengajaran Pendidikan Dasar, 4(2), 30-42
Anikina, O. V., & Yakimenko, E. V. (2015). Edutainment as a modern technology of education. Procedia - Social and Behavioral Science, 166, 475-479. https://doi.org/10.1016/j.sbspro.2014.12.558
Inderasari, O. P., Liastamin, A., Putri, E. M., Ismi, H., Hawariani, H., Saputra, H., & Putra, Y. (2022). Pengembangan Karakter Anak Melalui Literasi Budaya Berbasis Cerita Rakyat Ntb Bermitra JMM (Jurnal Masyarakat Mandiri), 6(2), 1168-1182.
Kosasih, (2022). Pengembangan Bahan ajar. Jakarta: Bumi Aksara.
Lestari, I. (2020). Pengembangan Bahan ajar Menulis Teks Anekdot dengan Gambar Karikatur untuk Siswa Kelas X Sekolah Menengah Kejuruan. BASINDO: jurnal kajian bahasa, sastra Indonesia, dan pembelajarannya, 4(2), 254-263.
Mukhlishina, I. (2019). Analisis Muatan Nilai Karakter Pada Cerita Rakyat Pulau Sumatra Berdasarkan Penguatan Pendidikan Karakter. Jurnal Pemikiran dan Pengembangan Sekolah Dasar (JP2SD), 7(2), 142-150.
Ratnasari, E. M., & Zubaidah, E. (2019). Pengaruh penggunaan buku cerita bergambar terhadap kemampuan berbicara anak. Scholaria: Jurnal Pendidikan Dan Kebudayaan, 9(3), 267-275.
Senen, A., Sari, Y. P., Herwin, H., Rasimin, R., & Dahalan, S. C. (2021). The Use of Photo Comics Media:. Cypriot Journal of Educational Sciences, 16(5), 2300-231
Vitriani, A., San Fauziya, D., & Aryana, S. (2022). Penggunaan Media Karikatur Berbasis Aplikasi Ibis Paint X Jurnal Pendidikan Bahasa dan Sastra Indonesia, 5(1), 87-100.