Main Article Content
Abstract
This research is motivated by the less-than-optimal symbolic thinking ability of children aged 5-6 years, which is caused by the minimal use of learning media, especially audio-visual media in the form of animated videos. The purpose of this study was to investigate the impact of using animated videos on the symbolic thinking abilities of children aged 5-6 years at Aisyiyah Bustanul Athfal Kindergarten Sumbergede. The method used in this study was quantitative with a quasi-experimental design of the nonequivalent group design type. The research sample consisted of 30 children, with 15 children assigned to the experimental group and 15 to the control group. The results of the hypothesis test using the Independent Sample t-test showed a significance value (2-tailed) of 0.000 < 0.05, indicating a significant effect of using animated videos on the symbolic thinking ability of children aged 5-6 years at Aisyiyah Bustanul Athfal Kindergarten Sumbergede. The findings of this study suggest that the use of animated video media has a positive impact on the symbolic thinking abilities of children aged 5-6 years, compared to conventional methods that rely solely on worksheets.
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References
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- Ardiana, R. (2021). Implementasi Media Pembelajaran pada Kecerdasan Bahasa Anak Usia 5-6 Tahun. Murhum : Jurnal Pendidikan Anak Usia Dini, 20–27. https://doi.org/10.37985/murhum.v2i2.47
- Bela Ocvi Enjela, Dian Miranda, & Annisa Amalia. (2024). Pengaruh Media Video Animasi Terhadap Kemampuan Berhitung Permulaan Anak Usia 5-6 Tahun. Jurnal Edukasi, 2. https://doi.org/10.60132/edu.v2i2.257
- Collins, M. A., & Laski, E. V. (2019). Digging deeper: Shared deep structures of early literacy and mathematics involve symbolic mapping and relational reasoning. Early Childhood Research Quarterly, 46, 201–212. https://doi.org/10.1016/j.ecresq.2018.02.008
- Daryati, M. E. (2023). Pengaruh Media Numerik Digital Terhadap Kemampuan Konsep Bilangan. Kiddo: Jurnal Pendidikan Islam Anak Usia Dini, 4(2), 74–87. https://doi.org/10.19105/kiddo.v4i2.9933
- Didik Prawira Putra, I. P., Manu Okta Priantini, D. A. M., & Astra Winaya, I. M. (2021). Pengembangan Video Animasi Pembelajaran Interaktif Berbasis Tri Hita Karana Untuk Meningkatkan Hasil Belajar Siswa Sd. Jurnal Ilmiah Pendidikan Citra Bakti, 8(2), 325–338. https://doi.org/10.38048/jipcb.v8i2.344
- Farida, S., Kurnia, A., & Syam’iyah. (2024). Pengaruh Permainan Treasure Hunt Terhadap Perkembangan Kognitif Anak Usia Dini: (Quasi Eksperimen di Kelompok B2 RA Persis 180 Miftahul Jannah Kec. Andir Kota Bandung). Jurnal Pena Paud, 5(1), 48–62. https://doi.org/10.33369/penapaud.v5i1.35511
- Fauziah, H., Jaelani, A., & Mudiyanto, H. (2023). Pengaruh Video Pembelajaran Terhadap Kemampuan Kognitif Siswa Kelas IV MI Pada Materi Sumber Energi Dan Perubahannya. Indonesian Journal Of Elementary Education, 5.
- Hanifa, H., Karlina Sukma Wati, & Dewi Safitri. (2024). Perkembangan Kognitif Anak Usia 5-6 Tahun Berdasarkan Keterampilan Berpikir Simbolik. Alzam: Journal of Islamic Early Childhood Education, 4(1), 11–20. https://doi.org/10.51675/alzam.v4i1.774
- Hartiyaningsih, D. O., & Rohmah, D. U. (2023). Efforts To Improve Cognitive Develoment Of Symbolic Thinking Of Grup A Children Through Constructive Play Method In Aisyiyah Kindergarten Purwokerto Blitar. International Confrence on Early Childhood Education In Multiperspective, 2, 264–273.
- Humaida, R. T., & Abidin, M. Z. (2021). Penggunaan Media Busy Book Terhadap Kognitif Pengenalan Kemampuan Berhitung pada Anak Usia Dini. ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal, 9(1), 135. https://doi.org/10.21043/thufula.v9i1.10293
- I Gusti Agung Ayu Melia Swari & Didith Pramuditya Ambara. (2022). Video Animasi Mengenal Huruf dan Angka untuk Menstimulus Kemampuan Kognitif dan Bahasa Anak Usia Dini. Jurnal Pendidikan Anak Usia Dini Undiksha, 10(1). https://doi.org/10.23887/paud.v10i1.47346
- Kemendikbud. (2020). Pembuatan Media Video Pembelajaran. Pusat Data dan Teknologi Informasi.
- Kurniasih, P. L., & Ramadhini, F. (2021). Upaya Meningkatkan Kemampuan Menulis Simbolik Awal Anak Usia 4-5 Tahun Melalui Kegiatan Finger Painting. Buhuts Al-Athfal: Jurnal Pendidikan dan Anak Usia Dini, 1(1).
- Maharani, P. A., Azizah, E. N. N., & Susdarwati, S. (2021). Pengaruh Video Animasi Pembelajaran Jarak Jauh Terhadap Kemampuan Berpikir Logis Anak Usia Dini. JCE (Journal of Childhood Education), 5(1), 159. https://doi.org/10.30736/jce.v5i1.505
- Mawadah, E., Al Anwari, A. M., Kisno, K., & Sari, A. H. (2022). Upaya Mengembangkan Kemampuan Berhitung Melalui Permainan Tradisional Congklak Pada Anak Usia Dini Di Tk Raden Intan Gunung Pelindung. IJIGAEd: Indonesian Journal of Islamic Golden Age Education, 3(1), 13–23. https://doi.org/10.32332/ijigaed.v3i1.3825
- Nanda Syahputri, & Sit, M. (2023). Pengembangan Media Busy Book untuk Meningkatkan Kemampuan Aksara dan Angka pada Anak Usia 5-6 Tahun. Aulad: Journal on Early Childhood, 6(2), 260–271. https://doi.org/10.31004/aulad.v6i2.512
- Nurfadhillah, S., Cahyani, A. P., Haya, A. F., Ananda, P. S., & Widyastuti, T. (2021). Penerapan Media Audio Visual Berbasis Video Pembelajaran Pada Siswa Kelas Iv Di Sdn Cengklong 3. Pandawa : Jurnal Pendidikan dan Dakwah, 3.
- Nur’rochim, H. (2024). Pengembangan Video Animasi terhadap Keterampilan Berhitung Anak Usia Dini. Ja-MES Journal of Mathematics Education Studies, 1.
- Permendikbud. (2014). Peraturan Menteri Pendidikan Dan Kebudayaan Republik Indonesia Nomor 137.
- Rahmadhani, E., Wahyuni, S., & Mandasari, L. (2023). The symbolic thinking ability of kindergarten students in central Aceh through Montessori games based on gender. International Journal of Evaluation and Research in Education (IJERE), 12(1), 139. https://doi.org/10.11591/ijere.v12i1.23777
- Scalise, N. R., & Ramani, G. B. (2021). Symbolic Magnitude Understanding Predicts Preschoolers’ Later Addition Skills. Journal of Cognition and Development, 22(2), 185–202. https://doi.org/10.1080/15248372.2021.1888732
- Sidabutar, Y. A., & Simaremare, J. A. (2021). The Utilization of Animation Media on Wortschatz Learning Outcomes and Motivation of Undergraduate Students of German Language. IJECA International Journal of Education & Curriculum Application, 4(3), 203–212. https://doi.org/doi.org/10.31764/ijeca.v4i3.5634
- Simatupang, R. T., Sinaga, C. V., & Thesalonika, E. (2022). Pengaruh Media Video Animasi pada Pembelajaran Tematik untuk Meningkatkan Minat Belajar Siswa Kelas IV SD Negeri 122380 Pematangsiantar. Jurnal Pendidikan dan Konseling, 4. https://doi.org/10.31004/jpdk.v4i6.9100
- Sugiyono. (2022). Metode Penelitian Kuantitatif (Setiyawami). Alfabeta.
- Suzianti, D., & Dafit, F. (2023). Video Animasi Berbasis Kearifan Lokal Riau untuk Membaca Pemahaman Siswa Sekolah Dasar. Aulad : Journal on Early Childhood, 6, 392–401. https://doi.org/10.31004/aulad.v6i3.559
- Wardani, E. K., & Suryana, D. (2021). Permainan Edukatif Setatak Angka dalam Menstimulasi Kemampuan Berfikir Simbolik Anak Usia Dini. Jurnal Obsesi : Jurnal Pendidikan Anak Usia Dini, 6(3), 1790–1798. https://doi.org/10.31004/obsesi.v6i3.1857
- Widi Astuti, A., Syafrudin, U., & Oktaria, R. (2023). Pengaruh Penggunaan Media Kartu Angka Terhadap Kemampuan Berhitung Permulaan Anak Usia 5-6 Tahun. Generasi Emas, 6(1), 39–48. https://doi.org/10.25299/ge.2023.vol6(1).10854
References
Agnia Rahmi & Tin Rustini. (2023). Pengembangan Media Video Animasi Pop-up book Rumah Adat di Indonesia dalam Pembelajaran IPS di SD. Aulad: Journal on Early Childhood, 6(2), 112–120. https://doi.org/10.31004/aulad.v6i2.462
Amalia, L. R., & Zar’in, F. (2023). Efektivitas Pengenalan Geometri Melalui Video Animasi Terhadap Perkembangan Kognitif Anak. Jurnal Golden Age, 07(02). https://doi.org/ 10.29408/goldenage.v7i01.23993
Annuha, A. (2024). The Effectiveness of Nature-Based Learning on Early Childhood Gross Motor Development: Efektivitas Pembelajaran Berbasis Alam Terhadap Perkembangan Motorik Kasar Anak Usia Dini Di Sekolah Alam. Jurnal Pena Paud, 5(2), 143–156. https://doi.org/10.33369/jpp.v5i2.38237
Ardiana, R. (2021). Implementasi Media Pembelajaran pada Kecerdasan Bahasa Anak Usia 5-6 Tahun. Murhum : Jurnal Pendidikan Anak Usia Dini, 20–27. https://doi.org/10.37985/murhum.v2i2.47
Bela Ocvi Enjela, Dian Miranda, & Annisa Amalia. (2024). Pengaruh Media Video Animasi Terhadap Kemampuan Berhitung Permulaan Anak Usia 5-6 Tahun. Jurnal Edukasi, 2. https://doi.org/10.60132/edu.v2i2.257
Collins, M. A., & Laski, E. V. (2019). Digging deeper: Shared deep structures of early literacy and mathematics involve symbolic mapping and relational reasoning. Early Childhood Research Quarterly, 46, 201–212. https://doi.org/10.1016/j.ecresq.2018.02.008
Daryati, M. E. (2023). Pengaruh Media Numerik Digital Terhadap Kemampuan Konsep Bilangan. Kiddo: Jurnal Pendidikan Islam Anak Usia Dini, 4(2), 74–87. https://doi.org/10.19105/kiddo.v4i2.9933
Didik Prawira Putra, I. P., Manu Okta Priantini, D. A. M., & Astra Winaya, I. M. (2021). Pengembangan Video Animasi Pembelajaran Interaktif Berbasis Tri Hita Karana Untuk Meningkatkan Hasil Belajar Siswa Sd. Jurnal Ilmiah Pendidikan Citra Bakti, 8(2), 325–338. https://doi.org/10.38048/jipcb.v8i2.344
Farida, S., Kurnia, A., & Syam’iyah. (2024). Pengaruh Permainan Treasure Hunt Terhadap Perkembangan Kognitif Anak Usia Dini: (Quasi Eksperimen di Kelompok B2 RA Persis 180 Miftahul Jannah Kec. Andir Kota Bandung). Jurnal Pena Paud, 5(1), 48–62. https://doi.org/10.33369/penapaud.v5i1.35511
Fauziah, H., Jaelani, A., & Mudiyanto, H. (2023). Pengaruh Video Pembelajaran Terhadap Kemampuan Kognitif Siswa Kelas IV MI Pada Materi Sumber Energi Dan Perubahannya. Indonesian Journal Of Elementary Education, 5.
Hanifa, H., Karlina Sukma Wati, & Dewi Safitri. (2024). Perkembangan Kognitif Anak Usia 5-6 Tahun Berdasarkan Keterampilan Berpikir Simbolik. Alzam: Journal of Islamic Early Childhood Education, 4(1), 11–20. https://doi.org/10.51675/alzam.v4i1.774
Hartiyaningsih, D. O., & Rohmah, D. U. (2023). Efforts To Improve Cognitive Develoment Of Symbolic Thinking Of Grup A Children Through Constructive Play Method In Aisyiyah Kindergarten Purwokerto Blitar. International Confrence on Early Childhood Education In Multiperspective, 2, 264–273.
Humaida, R. T., & Abidin, M. Z. (2021). Penggunaan Media Busy Book Terhadap Kognitif Pengenalan Kemampuan Berhitung pada Anak Usia Dini. ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal, 9(1), 135. https://doi.org/10.21043/thufula.v9i1.10293
I Gusti Agung Ayu Melia Swari & Didith Pramuditya Ambara. (2022). Video Animasi Mengenal Huruf dan Angka untuk Menstimulus Kemampuan Kognitif dan Bahasa Anak Usia Dini. Jurnal Pendidikan Anak Usia Dini Undiksha, 10(1). https://doi.org/10.23887/paud.v10i1.47346
Kemendikbud. (2020). Pembuatan Media Video Pembelajaran. Pusat Data dan Teknologi Informasi.
Kurniasih, P. L., & Ramadhini, F. (2021). Upaya Meningkatkan Kemampuan Menulis Simbolik Awal Anak Usia 4-5 Tahun Melalui Kegiatan Finger Painting. Buhuts Al-Athfal: Jurnal Pendidikan dan Anak Usia Dini, 1(1).
Maharani, P. A., Azizah, E. N. N., & Susdarwati, S. (2021). Pengaruh Video Animasi Pembelajaran Jarak Jauh Terhadap Kemampuan Berpikir Logis Anak Usia Dini. JCE (Journal of Childhood Education), 5(1), 159. https://doi.org/10.30736/jce.v5i1.505
Mawadah, E., Al Anwari, A. M., Kisno, K., & Sari, A. H. (2022). Upaya Mengembangkan Kemampuan Berhitung Melalui Permainan Tradisional Congklak Pada Anak Usia Dini Di Tk Raden Intan Gunung Pelindung. IJIGAEd: Indonesian Journal of Islamic Golden Age Education, 3(1), 13–23. https://doi.org/10.32332/ijigaed.v3i1.3825
Nanda Syahputri, & Sit, M. (2023). Pengembangan Media Busy Book untuk Meningkatkan Kemampuan Aksara dan Angka pada Anak Usia 5-6 Tahun. Aulad: Journal on Early Childhood, 6(2), 260–271. https://doi.org/10.31004/aulad.v6i2.512
Nurfadhillah, S., Cahyani, A. P., Haya, A. F., Ananda, P. S., & Widyastuti, T. (2021). Penerapan Media Audio Visual Berbasis Video Pembelajaran Pada Siswa Kelas Iv Di Sdn Cengklong 3. Pandawa : Jurnal Pendidikan dan Dakwah, 3.
Nur’rochim, H. (2024). Pengembangan Video Animasi terhadap Keterampilan Berhitung Anak Usia Dini. Ja-MES Journal of Mathematics Education Studies, 1.
Permendikbud. (2014). Peraturan Menteri Pendidikan Dan Kebudayaan Republik Indonesia Nomor 137.
Rahmadhani, E., Wahyuni, S., & Mandasari, L. (2023). The symbolic thinking ability of kindergarten students in central Aceh through Montessori games based on gender. International Journal of Evaluation and Research in Education (IJERE), 12(1), 139. https://doi.org/10.11591/ijere.v12i1.23777
Scalise, N. R., & Ramani, G. B. (2021). Symbolic Magnitude Understanding Predicts Preschoolers’ Later Addition Skills. Journal of Cognition and Development, 22(2), 185–202. https://doi.org/10.1080/15248372.2021.1888732
Sidabutar, Y. A., & Simaremare, J. A. (2021). The Utilization of Animation Media on Wortschatz Learning Outcomes and Motivation of Undergraduate Students of German Language. IJECA International Journal of Education & Curriculum Application, 4(3), 203–212. https://doi.org/doi.org/10.31764/ijeca.v4i3.5634
Simatupang, R. T., Sinaga, C. V., & Thesalonika, E. (2022). Pengaruh Media Video Animasi pada Pembelajaran Tematik untuk Meningkatkan Minat Belajar Siswa Kelas IV SD Negeri 122380 Pematangsiantar. Jurnal Pendidikan dan Konseling, 4. https://doi.org/10.31004/jpdk.v4i6.9100
Sugiyono. (2022). Metode Penelitian Kuantitatif (Setiyawami). Alfabeta.
Suzianti, D., & Dafit, F. (2023). Video Animasi Berbasis Kearifan Lokal Riau untuk Membaca Pemahaman Siswa Sekolah Dasar. Aulad : Journal on Early Childhood, 6, 392–401. https://doi.org/10.31004/aulad.v6i3.559
Wardani, E. K., & Suryana, D. (2021). Permainan Edukatif Setatak Angka dalam Menstimulasi Kemampuan Berfikir Simbolik Anak Usia Dini. Jurnal Obsesi : Jurnal Pendidikan Anak Usia Dini, 6(3), 1790–1798. https://doi.org/10.31004/obsesi.v6i3.1857
Widi Astuti, A., Syafrudin, U., & Oktaria, R. (2023). Pengaruh Penggunaan Media Kartu Angka Terhadap Kemampuan Berhitung Permulaan Anak Usia 5-6 Tahun. Generasi Emas, 6(1), 39–48. https://doi.org/10.25299/ge.2023.vol6(1).10854